Plot Outline:

When a couple of assassins catch up with Archie, he's forced to flee to the Merge in search of friendship and safety.

As his skills develop in that parallel universe, he opens a gateway to a long-forgotten crypt, where ancient secrets are revealed.

In a city of ice, the greatest players of the six realms have assembled for a legendary Grop Tourney, but a small group of plotters are more interested in kidnapping...


Book four of the Archibald Lox series.

Author Notes:

Global Cover Variations

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